AI Insights · Timothy · October 2021
Top 5 Battlefield Commander Games on iOS in Norway: Q3 2021
Discover the performance trends of the top 5 Battlefield Commander games on iOS in Norway during Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 Battlefield Commander games on the iOS platform in Norway showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at how these games fared:
Castle Raid! from Voodoo saw a significant spike in weekly downloads, peaking at around 19.7K in the week of August 9. However, downloads tapered off to approximately 902 by the end of September. Weekly revenue for the game had its highest point at $172 in early August, gradually decreasing to $14 by the last week of September. Active users also followed a similar trend, peaking at 14.9K in mid-August and then declining to 3.5K by the end of the quarter.
Clash Royale by Supercell experienced a consistent level of weekly active users, starting at around 100K in early July and slightly increasing to 103.5K by the end of September. Weekly revenue showed some fluctuations, with a notable peak at $101.9K in early July and ending the quarter at approximately $19.7K. Weekly downloads remained relatively stable, ranging between 1.2K and 2.4K throughout the quarter.
Town Takeover, another title from Voodoo, had a peak in weekly downloads at around 3.2K in late August, but this number dropped to 165 by the end of September. The game's weekly revenue reflected a similar pattern, peaking at $146 in late August and dwindling to negligible amounts by the end of the quarter. Active users saw a peak at around 3.4K at the end of August, decreasing to 1.2K by late September.
Art of War: Legions from Fastone Games showed relatively stable weekly active users, starting at around 1.2K in early July and ending at 1.7K by the end of September. Weekly revenue fluctuated, with a peak of $1.2K in early July and ending the quarter at approximately $627. Weekly downloads remained low, with a notable peak of 341 in the last week of September.
TFT: Teamfight Tactics by Riot Games saw a steady level of weekly active users, starting at around 3.3K in early July and slightly decreasing to 2.9K by the end of September. Weekly revenue peaked at $1.6K in late July but generally remained lower, ending the quarter at $132. Weekly downloads were consistent but low, with the highest point being 103 in mid-July.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.